﻿using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;

namespace SceneAssist
{
	// Token: 0x0200051B RID: 1307
	public class PointerEnterAction : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler
	{
		// Token: 0x0600213B RID: 8507 RVA: 0x000CBEE4 File Offset: 0x000CA0E4
		public void OnPointerEnter(PointerEventData eventData)
		{
			foreach (UnityAction unityAction in this.listAction)
			{
				unityAction();
			}
		}

		// Token: 0x040022B8 RID: 8888
		public List<UnityAction> listAction = new List<UnityAction>();
	}
}
